I am a client software engineer for Carbonated, Inc. in El Segundo, CA. I reside in Manhattan Beach, CA by way of Fredericksburg, VA. I am also a partner at ROOT 76, a Richmond-based video game studio which opened its doors in October 2014 and is progressing towards completing its first title.
While attending The University of Virginia, I joined SRRN Games, an independent game development studio in Richmond, VA. With SRRN, I provided key contributions to various integral company projects, such as the critically-acclaimed iOS RPG Ash, its Konami-published follow-up Ash II: Shadows, the Kickstarter project Always Outnumbered, its free companion minigame Always Outnumbered: Survival, and several undisclosed internal projects.
I also worked at Timmons Group from November 2014 to June 2016 in their Enterprise Solutions division developing GIS applications, ranging from private large enterprise applications to one-off mobile apps such as Find MO Fish, MO Hunting, and Fall Colors for the Missouri Department of Conservation. I received the 2015 Governor’s Award for Quality and Productivity in Missouri for my contributions on MO Hunting.